Version 0.6.0: Community Update 4
Tales of the Laser Knights (Demo) » Devlog
Another update with lots of smaller fixes, and a new foliage shader system... since I had a frame drop of ~10fps on Steam Deck (thanks Florian Siemer for pointing that out :)), I had to change the old Foliage Shader to a lighter version of it, with less details - but that totally fits the style of the game ... "less is more".
Then I added another "layer of foliage", with the BoingKit asset (currently on sale in the Unity Asset Store ;)) ... which reaaaally adds a lot to it, gives it a lot more "depth"...
So, I am happy with that... and I hope, you too :)
Greetings
Denzi
Changelog:
- new player animations when not in fight / no enemy near
- added player animation for picking up stuff from a table etc. (not from ground)
- new NPC animations (Ramius, Uncle Bill)
- increased Ramius movement speed
- new foliage shader -> more foliage details (bushes, grain)
- light adjustments (dungeon)
- fixed: button click sound while animating dialogue options in (there should be no sound if click doesn't count)
- fixed: action UI not hiding immediately after being applied
- fixed: entering a door will always be executed, even if physics objects are in the way
- fixed: Message Box UI could crash in some rare cases (going from in-game to main menu)
Files
laser-knights-windows.zip 318 MB
Version 72 May 21, 2024
Get Tales of the Laser Knights (Demo)
Tales of the Laser Knights (Demo)
Comic Sci-Fi Zelda-like Action-Adventure
Status | In development |
Author | Heat Haze Games |
Genre | Action |
Tags | Action-Adventure, Action RPG, Sci-fi, Singleplayer, Top-Down |
Languages | German, English |
More posts
- Version 0.6.6: The Biggest Update!19 days ago
- Version 0.6.5: Textures & Spacemap Update74 days ago
- Version 0.6.4: The Explosive Barrel Player Voice Update89 days ago
- Version 0.6.3: Player Attack FX & Animations UpdateJul 16, 2024
- Version 0.6.2: Two-Headed Chicken Physics UpdateJul 02, 2024
- Version 0.6.1: Community Update 5Jun 19, 2024
- Version 0.5.9: Community Update 3May 17, 2024
- Version 0.5.8: Community Update 2May 07, 2024
- Version 0.5.7: Community Update 1May 03, 2024
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